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INFO

BIO

Flóra Kőszeghy is a visual artist and architect whose practice explores the changing relations between human bodies, technical objects and spatial environments. Moving between painting, installation, digital image-making and architectural thinking, she examines how machines are anthropomorphised, how agency is projected onto objects, and how technological systems reshape perception and embodiment.

Her work connects post-digital image-making with posthuman questions of agency, scale and technological intimacy. From early paintings based on enlarged fragments of analogue machines to spatial installations, speculative robot iconographies and recent works informed by generative image systems, her practice follows the gradual transformation of the technical object from instrument into partner, image and quasi-subject.

PRACTICE

Technology appears in Kőszeghy’s work less as a subject than as a condition of coexistence. Her early paintings transformed fragments of analogue machines into ambiguous, body-like forms whose scale and function remained uncertain. Later installations extended these questions into physical and architectural space, making the viewer’s own body part of unstable relations between object, environment and scale.

A subsequent group of works developed speculative images of technological beings: machine-like bodies, relics and quasi-devotional figures belonging to imagined posthuman worlds. With the arrival of generative image systems, the relationship between human and machine shifted again. Early AI-generated figures became source material for drawings and paintings, their anatomical errors and synthetic transitions deliberately preserved rather than corrected.

In her most recent works, this process has reversed. Kőszeghy constructs analogue collages by hand that imitate the visual logic of early generative AI, then translates them into painting. What began as machine vision becomes a learned human visual language: a recursive exchange in which human and technological perception continuously reshape one another.

Across painting, installation, virtual space and architecture, her work returns to the same underlying question: where does the human end when objects, machines and environments increasingly participate in how we perceive, imagine and construct reality?

SELECTED SOLO EXHIBITIONS

2023Elastic Scale, FUGA, Budapest
2022Architectural Being, Fest;tisztít Gallery, Budapest
2021Analogues, Új Műhely Gallery, Szentendre
2020Spatial Cuts vol. 3: ..LAS, Kahan Art Space, Budapest
2019Techno Organic Creatures, Karinthy Salon, Budapest
2019Non Continuum, Valid World Hall, Barcelona
2018Logical Being, FUGA, Budapest
2017Literal Biopsy, P28 Gallery, Budapest

SELECTED GROUP EXHIBITIONS & ART FAIRS

2022 — Howard Baker Contemporary, Art Market Budapest
2021Poszt Stadion Stadium, FUGA, Budapest
2021 — Howard Baker Contemporary, Art Market Budapest
2020Secret Gardens, Gallery Max, Budapest
2020 — Art Market Budapest, Magyar Műhely Gallery
2019Cover/Age, Műcsarnok / Kunsthalle Budapest
2019O.F.N.I., Valid World Hall, Barcelona
2017Viewing Space, FUGA, Budapest
2017Ausgleich, Collegium Hungaricum, Vienna
2017 — AQB@Dunapest, ArtQuarter Budapest

SELECTED PRESS & INTERVIEWS

Bognár Melinda: “Analóg digitális: Kőszeghy Flóra kiállítása a Fugában” — Építészfórum, 2023
Sirbik Attila: “Gyakorolni az alkalmazkodást” — interview, Prae.hu, 2023
Daniel Lichterwaldt: “Interview with Flóra Kőszeghy” — Les Nouveaux Riches Magazine, 2020
Márton Zsófia: “Jelentéktelen részletek” — Új Művészet, 2019
Sirbik Attila: “Az építés rombolás” — Új Művészet, 2019
Szilágyi Gábor: “Logical Being: Kőszeghy Flóra festményei” — Octogon, 2019
Láng Judit: “Kőszeghy Flóra dimenziói” — Építészfórum, 2018
Mózer Bettina: “Kőszeghy Flóra: A fotózás, a festés és az építészet kölcsönhatásai érdekelnek” — Papageno, 2018

SELECTED WRITINGS & RESEARCH

2023 — “A virtuális tér és az építészet kölcsönhatásai a Minecraft narratívájában” — Prae.hu
2023 — “A jövő intelligens építészete, a végeredmény nem feltétlenül építészeti, hanem társadalmi kérdés” — Prae.hu
2022 — “Léptékvesztés, avagy az emberi mérték háttérbe szorulása” — Új Művészet
2022 — “Léptékvesztés” — Octogon
2022 — “Szelíd kiáltvány önmagunknak az öncélúság jegyében” — Octogon
2021 — “A lehetetlen építészete felé” — Új Művészet
2021 — “Lázadás az algoritmus ellen” — Új Művészet
2021 — “Jelenképek a jövőből” — Új Művészet

SELECTED INTERDISCIPLINARY PROJECTS

2020 — Set design for Oktatás, TÁP Theatre Company
2019 — Stage design for Zabolátlan Lovaim album launch, Katona József Theatre, Budapest
2017 — Performative painting, Utas és holdvilág, Trafó / TÁP Theatre Company, directed by Vilmos Vajdai
2008 — Founder and moderator of Leltár, an independent art salon

DUCATION

Moholy-Nagy University of Art and Design (MOME), Doctoral School — DLA 2025
Budapest University of Technology and Economics — Doctoral School of Architecture, absolutorium 2011
Budapest University of Technology and Economics — Faculty of Architecture, Diploma in Architecture, 2006
École d’Architecture de Paris–La Villette, Erasmus scholarship, 2003–2004

SELECTED CURATORIAL PROJECTS

2026 — Edge Fest — Curator: https://edgefest.hu/en
2026 — Hyperion Meetup — Curator: https://hyperionmeetup.hu/